PilotEdge Archives - FLYING Magazine https://cms.flyingmag.com/tag/pilotedge/ The world's most widely read aviation magazine Wed, 05 Jun 2024 12:47:37 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.4 PilotEdge Offers Opportunity to Hone Key Flight Skills From Home https://www.flyingmag.com/training/pilotedge-offers-opportunity-to-hone-key-flight-skills-from-home/ Wed, 05 Jun 2024 12:47:34 +0000 /?p=208902 Company provides software to access a virtual professional-level, air traffic control network.

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From chair flying to use of FAA-approved Level D full flight simulators (FFS), simulated flying experiences have been a long-standing part of aviation training. They often provide a more focused and less expensive way to develop necessary skills separate from handling the aircraft. While at home flight sims might seem like a game—to those who haven’t tried them—they can play a significant part in the learning process.

If you haven’t yet explored this sector of the flight sim world, there are some intriguing options for developing skills, such as communications and procedures, from home. Among them is PilotEdge, a company that aims to provide a virtual air traffic control (ATC) network that is accurate and professional enough to be used for real-world pilot training.

Origin and Expansion

Founded in 2008 by Keith Smith, PilotEdge officially launched in 2011, offering service for the area covered by the Los Angeles Air Route Traffic Control Center (ARTCC). According to Smith, the platform drew on early work done by hobbyists, building it out to form a network of controllers who operate almost exactly like their real-world counterparts.

PilotEdge added support for the Oakland, California, Seattle, Salt Lake City, Denver, and Albuquerque, New Mexico, ARTCCs in 2016. Over the past decade, it has also expanded its feature set with highlights such as an ATIS engine based on real-world weather (which correlates on PilotEdge’s ATC scopes), the ability to trigger remote failures in X-Plane, and high-fidelity controller pilot data link communications (CPDLC) for clearance delivery.

In addition, the company has developed a way to mimic VHF radio interference based on line of sight, terrain, and signal modulation. “Never has so much work been done to make a radio sound so bad,” Smith said.

PilotEdge users can communicate with ATC while cruising the flight levels or flying along military training routes. [Courtesy: PilotEdge]

Rules of Engagement

To get started on PilotEdge, users need a compatible flight simulator such as Microsoft Flight Simulator 2020, Microsoft Flight Simulator 2004, Microsoft Flight Simulator X, Prepar3D, or X-Plane 11 or 12, a headset, and a broadband connection. A PilotEdge account is required—monthly plans run from $19.95 to $34.90—and once an account has been set up, there is software to download. From there, log in, set the real-world frequency for the facility you want to contact, and communicate your intentions just as you would for an actual flight.

When it comes to operating in the PilotEdge environment, there are some rules in place to keep the experience realistic. Smith emphasized that the company’s virtual airspace is not designed for inexperienced flight simmers to test out unfamiliar aircraft. It is, fundamentally, a space for those who are comfortable with their simulator and aircraft model they will be flying to build proficiency.

“Contrary to what a new client might think when signing up, PilotEdge is not…designed for pilots to give it a try and see how it goes,” Smith said. “Filing IFR from LA to [Las] Vegas, direct, in a Boeing 737 that you don’t know how to fly, without any working knowledge of IFR procedures, is going to work out about as well as it would in the real world.”

For those who don’t or can’t fly at a realistic level for the type of operations they are simulating, the company focuses on providing education. This includes encouraging the use of its library of training programs.

Training Scenarios and Benefits

By simulating real-world scenarios, PilotEdge seeks to address some common challenges faced by newer pilots, such as mastering the nuances of navigating different types of airspace and proper communication. It also provides an environment where more experienced pilots can improve their skills without the cost of fuel and aircraft rental.

Not getting into the myriad scenarios that are possible on the network, there are two main ways to make use of the space. First, you can just fly your own flight, be it VFR or IFR, communicating with appropriate ATC facilities or via CTAF frequencies as applicable. Again, the whole point is for it to follow the same flow as any similar real-world venture.

Second, for those looking for a more structured challenge, PilotEdge offers a series of 31 graded training flights. Covering both VFR and IFR skills, each flight is designed to build upon the previous ones. For those looking for encouragement and support while attempting to grow their skills, there is an online community where training scenario results can be shared and discussed.

“PilotEdge’s IFR training programs are known to offer considerably more exposure to a wider range of procedures than is found in traditional real-world training,” said Smith. “Pilots who have completed their IFR training in the legal minimum time have reported to us that their CFII and DPE wanted to know ‘their secret’ as to how they managed to learn so much about IFR flying. These are not isolated incidents either. They are almost becoming the norm on the network. This speaks to the fundamental benefits of self-paced training that offers a high volume of exposure to flying in the system rather than any abilities of any specific pilots.”

That said, Smith acknowledges that those looking to use their simulator-learned skills in the air should pay close attention to where sim training shines—areas such as procedures and communications—and where it differs from real-world flying.

“The secret to getting the most benefit from a simulator is realizing that it’s not your airplane,” he said. “The controls will not feel the same since there isn’t 100-200 mph of wind blowing over the control surfaces, and the visuals are different in a number of ways. As such, even though flight models have come a very long way, and graphics are constantly improving, it’s important to realize what tasks are well practiced in a sim versus what is best left for the airplane.”

Controller Training

PilotEdge brings in its controllers from a variety of backgrounds. Their ranks include real-world controllers alongside those with virtual-only experience. Everyone controlling for the company goes through an 80-plus hour training program that pairs them with a trained PilotEdge controller. The purpose of the program is to refine any previous experience they might have, fill any gaps, and teach how to apply it all on the network. The company uses real-world FAA procedures and manuals as the basis for its controller training.

Unexpected Applications

Like all the best training environments, PilotEdge is far from being serious all the time. It regularly hosts workshops and events, not the least of which is its annual SimVenture. As the name might imply, SimVenture simulates arrivals to the yearly EAA AirVenture fly-in convention in Oshkosh, Wisconsin. The experience allows pilots to practice event arrival procedures before attempting them in person and getting a feel for what’s in store when flying into the extremely busy airshow environment. Much like the real deal, the company reports that it has had more than 100 aircraft show up to fly into KOSH.

There have also been a few unexpected uses of the PilotEdge network, one of which involved a short field landing competition. It was won by a 737-200, which raises a whole host of questions perhaps best left for future exploration. Another is that the network has been used by an aerospace manufacturer for human-factors testing on new aircraft designs as part of FAA and European Union Aviation Safety Agency (EASA) certification processes.

“Of late, we’re even seeing applications within avionics manufacturers who are now able to more thoroughly test new designs before the real hardware has even been finalized,” said Smith. “We hope to be able to speak less generically about these events in the future.”

Looking to the Future

While it has expanded quite a bit since launch, PilotEdge isn’t done yet. The company is actively developing its services and hoping to announce its newest project later this year.


This feature first appeared in the April 2024/Issue 947 of FLYING’s print edition.

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Here Are 2 Quick VFR Flights to Try on Your Home Flight Simulator https://www.flyingmag.com/here-are-2-quick-vfr-flights-to-try-on-your-home-flight-simulator/ Fri, 12 Apr 2024 15:28:01 +0000 https://www.flyingmag.com/?p=200244 One in New England and one in Alaska present a familiar warmup followed by a real challenge.

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One of the greatest values of having a home flight simulator is being able to use it when you only have an hour—or less—of free time. Since you can easily select any two airports within a reasonably short flying distance of one another, sometimes the near-unlimited choice results in decision paralysis, especially after a busy day in the real world.

To mitigate that, I chose two short flights that can be accomplished in a normal evening’s flight sim session. My selection criteria was to fly my first flight in New England, between two airports that I flew out of when I was training to complete my private pilot certificate. The second flight was a departure and destination in a part of the world where I had zero experience and no prior knowledge of the topography. The idea was to use the first flight of the evening as a warmup with the familiar and then end the night with the challenge of the unknown.

To add to the fun, I met up with a friend of mine from college in the Microsoft Flight Simulator 2020 (MSFS2020) multiplayer environment so that we could pilot the flights together in a very loose formation. My friend was just getting back into flight simulation after many years away from the hobby. We used Discord, the free communication app, to stay connected during the flights. Although we flew on MSFS2020, these flights are software-agnostic, and you can easily fly them on X-Plane 11 or XP12. Across both flights, there was only a short time spent in cruise, allowing all phases of the flight to occur quickly, adding to the challenge of staying ahead of the airplane. As a result, both flights delivered adequate feelings of accomplishment and a chance to enjoy a fun, aviation-themed experience from home.

Flight 1, The Familiar: New England Island Hop

  • Purpose: Sightseeing
  • Software: MSFS2020 with free enhanced airports from www.Flightsim.to
  • Route: Departed Nantucket (KACK) Runway 24 to Katama Airpark (1B2) Runway 3
  • Aircraft: Cessna 208 Caravan
  • Conditions: Summer; live weather, adjusted to midday at noon local time
  • Distance: 22 nm
  • Time en route: 14 minutes
  • Modification: If you are interested in roughly doubling your flight time, I recommend you depart from Block Island (KBID), especially if you have never flown out of the 2,500-foot runway.

After getting Discord set up outside of the flight sim environment, we met up on the ramp at Nantucket, Massachusetts (KACK), using the multiplayer function in MSFS2020. My friend’s father was an active pilot during his childhood and even flew one of the B-17s that toured the country during the 1980s and ’90s.

Since we both share an interest in all things aviation, I jumped at the opportunity to welcome him back into the exciting world of flight simulation, especially considering all the advances made since the flight sims of our college days. Neither of us had tried the multiplayer function in MSFS2020 before, and I was eager to fly with some company since most of my flights from home are solo endeavors, save for the excitement and immersion offered by live ATC services provided by VATSIM and PilotEdge that I regularly layer into my experiences for added realism and a chance to practice on the radio.

For our first flight, we selected the venerable Cessna 208 Caravan, a popular island-hopping aircraft with robust landing gear, which seemed like an ideal choice for our destination. Sitting in our cold and dark aircraft, my friend suggested that I try the digital checklist function in MSFS2020, which is accessed by clicking the icon in the menu bar near the top of your screen once you are loaded into an airplane. Having never flown the Caravan, the digital checklist features a small “eye” icon to the right of the instructions listed. Clicking the “eye” causes the camera to cleanly sweep to the individual button, switch, or lever you need to operate to perform the checklist item. Using the “eye” icon provided a visual flow of the checklist during engine start and helped me understand the layout of the cockpit and controls.

Alternatively, you can use your mouse or hat switch on your yoke to move the camera manually to each item in the cockpit, but the “eye” was much faster and more convenient. Many general aviation aircraft in MSFS and X-Plane offer in-depth systems modeling, making the start-up experience a learning opportunity for the curious sim pilot. On the evening before I try a new airplane, I search for a start-up procedure video on YouTube, just to get familiar ahead of time. @JonBeckett’s channel on YouTube offers both videos and checklists to help get you started. For many years, I used a physical paper checklist in-sim but recently started using the ForeFlight checklist function on the iPad mounted in my flight sim cockpit.

Even though it is another piece of technology to manage, I like the green check mark that is displayed next to each completed item in the ForeFlight checklist. This shows your progress, making it easier to see if you skipped a step. You can also edit a checklist in ForeFlight. I added reminders to complete a takeoff briefing before departure and tap the brakes during climbout to halt the wheels from spinning before raising the landing gear. The sim is an ideal environment to become comfortable with new checklist behaviors, and I have enough practice that I am ready to try it on a future real-world flight.

After engine start, my friend and I taxied our Caravans to Runway 24 for takeoff. We opted for a formation takeoff, and I found it very difficult to stay within 500 feet of my friend’s aircraft. I could immediately tell why formation flying requires a lot of training and how challenging it must be to hone this skill in the real world.

Departing KACK in the Cessna 208 Caravan

Once in the air, we turned west over the ocean toward Katama Airpark (1B2), located on the southeastern corner of nearby Martha’s Vineyard. A popular real-world New England fly-in destination, Katama features a short taxiway connected to a grass parking area right next to the beach, making it one of few beach-side general aviation airports accessible to private aircraft in New England.

I selected Runway 3 as I had landed on it a few times with my instructor during my private pilot flight training a decade earlier. I hadn’t been back to visit Katama in the sim yet, so I hoped my memory of the real-world location would help me with my visual approach. It was a short flight across Nantucket Sound, and I opted for a 2,000-foot cruising altitude, keeping our two-ship flight VFR below a broken line of puffy, fair weather clouds at 2,500 feet that stretched south of the island out into the Atlantic Ocean.

Turning Final for Runway 3 at Katama Airpark (1B2)

Since I use a single 4K 55-inch TV screen as my main monitor, I supplement my situational awareness with ForeFlight on my tablet and my Real Sim Gear G1000 PFD and MFD sitting in my Stay Level Avionix panel. Using all of this information together kept me from overflying the right-base-to-final approach turn, and I rolled out on a 3-mile final with “030” bugged on my heading indicator. Spotting Runway 3 is an interesting visual exercise in both the real and flight sim world.

The runways at Katama are neatly cut from the flora of a large field. As there are fields that border the airpark on both the left and right sides, I double-checked to make sure I was lined up with the correct one.

Although Runway 3 is 50 feet wide and 3,700 feet long, it looks narrower and shorter from the air. The light winds kept the last few hundred feet of my approach stable, and I checked to make sure I was at 75 knots, with full flaps and prop full forward. I was interested to find out if grass had been modeled differently than pavement, as the surface in the real world typically requires a soft-field landing, slightly nose high, to minimize the vibration on the aircraft’s landing gear.

With one last trim adjustment before touching down, the Caravan’s muscular suspension deftly swallowed up any surface undulations that may or may not have been modeled, and I let the aircraft roll out to the end of the runway, where I turned around in time to watch my friend come in for his landing.

I particularly enjoy landing at airfields that I have flown into in real life, using the flight sim’s digital version as a bridge back to a memory from my real-world logbook. However, one of the many benefits of home flight simulation is the option to leave behind the familiar and try new destinations in unfamiliar parts of the world. The only cost is your time, and selecting from any of the 37,000 registered airports in MSFS2020 can spark some anxiety of choice, which often leads me to stay in New England, where I have the most real-world flying experience.

But such “comfort zone” behavior does a disservice to a world full of new airport destinations, re-created in impressive detail, waiting just beyond the click of a mouse.

View from the Microsoft Flight Simulator 2020 Beechcraft Baron BE58 cockpit on approach to Haines, Alaska. [Courtesy: Sean Siff/MSFS2020]

Flight 2, The Unfamiliar: Skagway to Haines, Alaska

  • Purpose: Sightseeing
  • Software: MSFS2020
  • Route: Departed Skagway (PAGY) Runway 20 to Haines (PAHN) Runway 26
  • Aircraft: Beechcraft Baron BE58
  • Conditions: October; live weather, marginal VFR, light rain, 4 p.m. local time
  • Distance: 19 nm
  • Time en route: 15 minutes
  • Modification: Consider departing from PAHN and then returning to Skagway (PAGY) to try landing on Runway 2. The airport at Skagway sits at 44 feet msl but is ringed by 5,000-plus-foot peaks, making it an intimidating approach but visually stunning.

My friend from college spent part of his formative years living outside of Seattle. An Alaskan cruise with his wife found them departing as passengers in a single-engine GA aircraft out of a small airport called Skagway (PAGY), located roughly 65 nm north of Juneau in a mountainous and glacial region of Alaska near the Canadian border and Coast Mountains. It would have taken me decades of sim flying to find Skagway, and when my friend described the unique geography of steep mountains rising around three sides of the airport, it sounded like the ideal unfamiliar departure point for our next flight.

With live weather enabled, my friend and I met up on the ramp in marginal VFR conditions with light rain and 3 miles visibility. Despite the weather being definitely below my personal minimums in the real world, the conditions gave us a chance to test our visual navigation skills as we flew down the Taiya Inlet to Haines Airport (PAHN). Climbing out of Skagway in the MSFS Baron, I had all the de-icing equipment and pitot heat on as a precaution and was cruising at 3,000, well below the 5,000-foot ridges, to avoid the clouds.

The light rain stopped, and the weather in-sim improved as we approached the town of Haines, and I had a clearer picture of the mountain peaks through the remaining tattered clouds. Beautiful was an understatement, and I used my camera commands to look out over the wings for a better view. The geography of Haines was no less striking than Skagway, and both airports should be on your short list if you have never explored Alaska in the real world or flight simulator. MSFS pulls local METARs when using live weather, and I cross-referenced the information on ForeFlight. The winds were coming from the west out of 220 degrees at 23 knots, providing a 40-degree left crosswind for landing on Runway 26. We chose a flight path that had us make a right turn over Haines toward the airport located northwest of town. My friend opted for a 3-mile right base to final.

Wanting a closer view of the mountains to the west of the airfield, I flew southwest over the Chilkat Inlet. Being mindful of the peaks to the west and blowing snow that was starting to lower visibility, I turned back toward the airport and descended to traffic pattern altitude, which I had set using my altitude selector on the Garmin G1000 PFD. I entered the pattern using a standard 45-degree entry to a left downwind for Runway 26. Consequently, that also gave me a great view of my friend’s aircraft on final approach.

We kept it mostly quiet on the comms for landing, but my friend mentioned the strong crosswind on final. Turning from left base to final, I double-checked that my fuel selectors were on, verified my gear was down, mixtures were set to full, and I moved the Baron’s props to full forward. The strong westerly wind was pushing me off the centerline of 26, which I started correcting with rudder and aileron. I opted for approach flaps only and worked pretty hard to touch down on the left rear wheel first. My Virtual Fly YOKO+ flight yoke builds up mechanical resistance as you approach the edges of the control travel, providing valuable immersion during high workload moments like short final. I landed a bit off the centerline but kept the Baron out of the snowy grass and taxied to the end of the runway, having needed most of the 4,000 feet available.

The unfamiliar geography, marginal VFR conditions, and crosswind on final provided plenty of challenges for a short flight, reminding me how much the home sim experience has to offer. Add to that the unexpected challenges of live dynamic weather, and there were a lot of variables to be managed during the 20-minute flight.

Sometime this winter when the weather in the real world is below your minimums, load up MSFS or X-Plane and try one of the innumerable short flights to a new destination. I hope you enjoy the exploration. Let us know your favorite short flight aircraft/airport combination by writing to edit@flying.media.


Quick MSFS2020 Tips

Visit www.flightsim.to and search for the airports you will be using for your flight. The flight sim community has built enhancements of all kinds to the base Microsoft Flight Simulator 2020 sim experience, including both free and payware.

You may find free upgraded airport scenery that you can download and place into your MSFS2020 community folder so that it will be loaded automatically for your flight. Run a search for how to find your community folder, and then set the location as a favorite so you can find it easily in the future.


This column first appeared in the January-February 2024/Issue 945 of FLYING’s print edition.

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Jack Pelton Debriefs the Cancellation of AirVenture 2020 https://www.flyingmag.com/jack-pelton-debriefs-airventure-2020-cancellation/ Tue, 04 Aug 2020 15:12:46 +0000 http://137.184.62.55/~flyingma/jack-pelton-debriefs-the-cancellation-of-airventure-2020/ The post Jack Pelton Debriefs the Cancellation of AirVenture 2020 appeared first on FLYING Magazine.

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When aviation aficionados around the world learned in May that AirVenture 2020 was cancelled, it sent an anxiety-fueled shock wave through the industry that confirmed the COVID-19 virus was going to be with us at least through the summer months. What would the tens of thousands of people who normally trek to Oshkosh do with that 10-day hole in their schedules?

AirVenture put Oshkosh, Wisconsin, on the map back in 1970 when the giant show outgrew its previous home in Rockford, Illinois. Over the past 50 years, AirVenture became the icon for a summer break time mixed with all things aviation, from ultralights to C-17s and all kinds of aerial vehicles in between. The nation’s largest airshow is also ripe with educational forums, workshops and of course the renewal of personal relationships often formed decades earlier.

The Flying staff wondered what the discussions about the pandemic and the cancellation of the show might have entailed, so we rang up the EAA’s chief executive officer Jack Pelton to fill in some of the blanks. We asked him what happened as the initial possibility of cancelling the show began to set in. Pelton said he convened a number of virtual, Pentagon-like, war room meetings with the other six members of the EAA leadership team to deal with the obvious questions: “What’s going on with COVID today? What are the new restrictions and where are we [as an organization] going?” They also tried to assess the potential issues for the city of Oshkosh and the surrounding communities, the volunteers, the vendors and the members themselves. “We needed an understanding of those groups because [for starters] we’d knew we’d need 5000 volunteers to run the show,” said Pelton. “We needed to know more about the state of Wisconsin’s orders on group sizes, sanitation and of course whether exhibitors would even come to the show. We knew that by May we would start having to make major cash expenditures for the exhibitors that represented a huge financial problem. If you start spending money but wait too long [to make a decision] you can’t turn it off and we’d really become a financial train wreck.”

Pelton said by late April “it started becoming clear that a good portion of the major exhibitors would not be coming.” Many volunteers also began begging off, especially those with underlying health issues. “The virus wasn’t slowing down and the local restrictions about the size of groups that could gather made it clear that the only fact-based decision the organization had was that “we could just could not have the event, and we made that call May 1.”

Shortly after the announcement, he said the phone lines and his e-mail box began to fill up with messages from people who supported the decision to cancel, often saying, “If you had the show, I would not have been able to come anyway.” Many told him they were thinking about the potential liability for their companies and employees who managed the exhibits. He received only a handful of communications complaining he’d acted too soon. “Now in July, I would love to hear if they still have that same feeling,” Pelton wondered.

While the cancellation decision was fact-based, the answer never seemed all that black and white. “We all had some long tense days and sleepless nights with plenty of hand wringing, trying to get the decision right. We knew we needed to protect our members, our guests and the exhibitors. I kept saying that if [we] got this one wrong, we’d become the Legionnaire’s event,” a reference to the original Philadelphia convention of the American Legion that gave the disease its name—and the state of Illinois veteran’s home that was forced to close after a nasty outbreak of Legionnaire’s disease in 2015. “Get this one wrong and nobody will ever come back again.”

Close behind the decision to cancel AirVenture, EAA’s leadership team began thinking they needed to do to fill the void. “We felt we owed it to the aviation community. But we didn’t want to try and imply that we could virtually recreate AirVenture, because the show is all about sights, sounds, friendships and the gathering. It’s really a happening,” Pelton said. They decided to create a week-long event to be called Spirit of Aviation Week (SOAW) and engage members with topics that are part of the EAA mission. The leadership team began organizing online workshops, forums, webinars, speakers and all-around interesting topics. “Then we added the vendor component so our exhibitors could showcase their products making certain they knew there was a lot of revenue potential there even without an audience right in front of them.”

EAA officially reported the results on August 3, and Pelton said, “We’re very proud of how the SOAW came off.” EAA says more than 266,000 connections of some kind were made throughout the week, with nearly 800,000 individual webpage views and more than 827,000 video views. More than 86,000 people watched in excess of 1 million minutes of video content.” That worked out to about 762 continuous days of watching the EAA.org and EAAtogether.org websites. When it came to social media, EAA reported 4.5 million virtual visitors watched 51 forums running on two streaming channels during the week. More than 6,300 FAA Wings credits were issued from 20 of those forums. Nearly 11,000 people attended online workshops during the five days, with sessions in sheet metal, welding, fabric covering, and wood construction for aircraft. The popular Pilot Proficiency Center saw 8,200 attendees for 25 separate tech talk sessions, with 4,500 FAA WINGS credits issued. Finally there was SimVenture 2020, which allowed anyone using a PC loaded with X-Plane an opportunity to fly into the show, virtually. One thousand seventy six pilots accepted the challenge presented by PilotEdge, all guided by NATCA air traffic controllers.

How does all that fresh content look to the leadership team a few weeks after the show? “It actually falls in line with a strategic initiative we already had in place for delivering content,” Pelton said. “It validates that we can do this kind of thing. From here on out, we will probably capture content and make it available post AirVenture, to people who don’t make it to Oshkosh personally.”

What about AirVenture 2021? “We are actively planning for next year,” Pelton said while admitting there will be probably be some differences in the way the campgrounds or the flight line seating are laid out. “We just need to be cognizant that if this virus thing doesn’t completely get behind us, next year will look somewhat different. But we do believe we’ll be able to have the event.”

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AirVenture Air Traffic Went Virtual This Year https://www.flyingmag.com/simventure-virtual-fly-in/ Thu, 30 Jul 2020 14:43:15 +0000 http://137.184.62.55/~flyingma/airventure-air-traffic-went-virtual-this-year/ The post AirVenture Air Traffic Went Virtual This Year appeared first on FLYING Magazine.

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If you’ve ever flown into AirVenture, you understand well that it can be an emotional rollercoaster of excitement, fear and awe all rolled into just the leg from the Fisk reporting point until turning off the runway into the grass after landing. Each year the control tower at Wittman Regional Airport in Oshkosh helps turn it into the busiest airport in the world for a portion of AirVenture week, as hundreds of flying machines of all shapes and sizes come and go on a daily basis. It’s not at all unusual to see AirVenture visitors planted in a chair along the side of the runway armed only with a battery-powered VHF radio enjoying the experience of tracking the bee’s nest of aircraft activity from KOSH tower.

This year the airport was quiet during what would have been AirVenture, as we highlighted with our photo collage on July 27. Because of the virus, the show’s famous pink-shirted air traffic controllers were nowhere to be seen. But behind the scenes, a few controllers were hard at work handling AirVenture’s arriving and departing traffic—virtually—as part of SimVenture 2020.

Keith Smith, founder of PilotEdge, a service that provides virtual ATC services for simulator pilots, said, “Real-world air traffic controllers, in cooperation with NATCA, will be staffing Fisk Approach and Oshkosh Tower to allow pilots to fly the famous Fisk Arrival into Oshkosh complete with wing rocks, fast-paced ATC and hundreds of other aircraft; all from the comfort of your flight simulator (running X-Plane). These controllers have worked the real AirVenture many years before, bringing a level of realism that is virtually indistinguishable from the actual event.”

Visitors without simulators were able to hook up for a portion of SimVenture and catch the nearly real action of AirVenture through a YouTube feed. In case you don’t have time to watch the nearly five-hour archived event, we’ve captured about more than five minutes of ATC audio from this year’s SimVenture 2020 to get the juices flowing for AirVenture 2021. While SimVenture 2020 was indeed impressive, most of us are hoping for the real thing next year.

SimVenture 2020 was a co-creation of PilotEdge, Mindstar Aviation, EAA, and NATCA.

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